Description
This is the Fantasy Grounds VTT module. Upon purchase you will be emailed a product key to activate on Fantasy Grounds. Go to this page to activate your key (you will need a Fantasy Grounds account).
NOTHING EXISTS WITHOUT CAUSE
A debt owed. A missing heir. A new cult rising in the desert. Trapped between an ageless prophecy and sensitive politics, a delicate path must be walked. What is the truth? With whom will you stand?
In Time Becomes A Narrow Door, the player characters are entrusted with the task of locating the missing heir of an allied House. They must travel to a pyon village beyond the relative safety of Arrakeen, but where the situation is no less complex. Navigating the fine line between ethics and duty may prove difficult, but nothing on Arrakis is easy.
Adapted from the stand-alone 20-page PDF adventure for Dune - Adventures in the Imperium this is a great introduction to some of the core elements at the heart of the game. With multiple possible outcomes depending on player character decisions, Time Becomes A Narrow Door is designed to encourage roleplaying difficult choices.
You will need access to the Dune: Adventures in the Imperium Core Rulebook to run this adventure.
Adapted for Fantasy Grounds by: Gregory Haben
Requires: An active subscription or a one time purchase of a Fantasy Grounds Unity license and the Dune 2d20 ruleset. Compatible with Fantasy Grounds Unity
Designed for Fantasy Grounds version 4.4.1 and higher.
Dune ©Legendary. Dune - Adventures in the Imperium is an officially sub-licensed property from Gale Force Nine, a Battlefront Group Company.
Owned by Modiphius Entertainment Ltd. Copyright (c) 2023. All rights reserved.
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