Description
Danger and drama at Starbase 14!
When the player characters’ voyage of exploration brings their ship to an area of space claimed by the Kalakh Hegemony, the crew immediately comes under fire. Fortunately, their starship easily outclasses the Kalakh vessel – until they suddenly lose power and start taking heavy damage from the enemy onslaught!
Retreating, the player characters find that the power loss is due to a problem with their matter/antimatter reactor assembly, which can’t be diagnosed aboard ship. They head for nearby Starbase 14, where they find a wrecked facility, mysteries around every corridor, and a critical ethical dilemma. Can your crew put things to rights before the Kalakh arrive to finish them off?
This standalone 24-page PDF adventure by Piers Beckley is for the Star Trek Adventures Roleplaying Game and is set during the original series era. This adventure also contains advice for adaptation for use in campaigns based in other Star Trek eras.
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