Description
Problems at a distant manufacturing facility threaten the Klingon Empire’s newfound alliance with the Federation. Your crew must investigate the matter quickly, before Starfleet becomes involved.
The Klingon Defense Force has received a distress signal from one of the Empire’s manufacturing plants on the distant world of Kraav III. As part of the recent alliance with the Federation, a team of Federation scientists had been working to help upgrade the Kraav III facility, and Starfleet is concerned enough that the U.S.S Enterprise-B is already on the way. It is imperative that the Klingon Empire discovers what happened before Starfleet arrives.
However, Kraav III offers up more mysteries and complications including a crashed vessel, rogue defensive systems, and facility personnel with tales of treachery. The truth of what happened must be uncovered and the perpetrators dealt with before Starfleet becomes involved. The Klingon Empire can display no signs of weakness in such troubled times.
Although this is a standalone adventure, a one-page mission brief provides inspiration for continuing the mission.
This 21-page PDF adventure for the Star Trek Adventures roleplaying game is written by Keith R. A. DeCandido and Fred Love, and is set between the original series era and The Next Generation era with the player characters being the crew of a Klingon vessel. This adventure also contains advice on adaptation for use in campaigns based in other Star Trek eras.
This adventure requires a Star Trek Adventures core rulebook to use. You will receive a standard version of the PDF as well as a printer-friendly version on white background.
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